Unit Plan 8 (Grade 1 Science): Engineering Light or Sound Devices
Grade 1 engineering unit where students design and test light or sound devices to solve communication problems and compare strengths and weaknesses.
Focus: Use tools and materials to design and build a device that uses light or sound to solve a communication problem, then test and compare designs to identify strengths and weaknesses.
Grade Level: 1
Subject Area: Science (Physical Science • Engineering Design • Communication Systems)
Total Unit Duration: 5 sessions (one week), 30–45 minutes per session
I. Introduction
In this unit, students become engineers who solve a real classroom problem: how to send a message using light or sound patterns when you can’t talk face-to-face. Students explore simple ways people communicate with signals (flashlights, claps, drums, bells), then design and build a device that sends a clear message across the room.
Students follow an engineering routine—Ask → Imagine → Plan → Create → Test → Improve—and practice testing fairly by keeping the message and distance consistent while improving the design. The week ends with a “Signal Device Demo Day” where teams show their device, the pattern they used, and what they improved based on evidence.
Essential Questions
- How can we use light or sound to solve a communication problem?
- What makes a signal pattern clear and easy to understand?
- How can we test a design and use results to improve it?
- How can we compare two designs to describe strengths and weaknesses?
II. Objectives and Standards
Learning Objectives — Students will be able to:
- Describe a simple communication problem and what a good solution must do (1-PS4-4).
- Create a signal system using light or sound patterns (e.g., 1 blink = yes, 2 blinks = no) and explain what it means.
- Develop a simple sketch/drawing/model showing how the shape or parts of a device help it work (K-2-ETS1-2).
- Test a device and record results using a simple success scale (worked / mostly worked / didn’t work) across multiple trials.
- Compare results from two designs (or two versions of one design) to identify strengths and weaknesses and choose an improvement (K-2-ETS1-3).
Standards Alignment — Grade 1 (NGSS-Aligned)
- 1-PS4-4 — Use tools and materials to design and build a device that uses light or sound to solve a communication problem.
- Example: Build a flashlight signal or sound signal device and use a pattern to send a message across the room.
- K-2-ETS1-2 — Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function to solve a problem.
- Example: Draw the device and label parts that help the signal travel or be seen/heard.
- K-2-ETS1-3 — Analyze data from tests of two objects designed to solve the same problem to compare strengths and weaknesses.
- Example: Compare two signal devices (or two versions) to determine which is clearer, louder/brighter, or more reliable.
Success Criteria — Student Language
- I can explain the communication problem we are trying to solve.
- I can create a pattern using light or sound that means something.
- I can draw my design and label how the shape helps it work.
- I can test my device and record what happened.
- I can compare results and say what is strong about my design and what I want to improve.