Unit Plan 29 (Grade 4 Music): Rhythm & Melody Games
Grade 4 music unit using rhythm and melody games to build accurate reading, expressive performance, and ensemble skills with iconic and standard notation.
Focus: Apply and refine rhythm and melody skills through structured music games that require accurate performance, expressive choices, and reading from iconic and standard notation.
Grade Level: 4
Subject Area: Music (Performance • Literacy • Ensemble Skills)
Total Unit Duration: 1–3 sessions (3+ weeks), 50–60 minutes per session
I. Introduction
Students strengthen their rhythm and melody skills by playing a series of structured music games that feel playful but demand accurate reading, rehearsing, and ensemble performance. Working with pattern cards, projected notation, and call-and-response activities, students read, clap, play, and sing short patterns in iconic (sticks/shapes) and standard notation. They rehearse to improve technical accuracy (steady beat, correct pitches, entrances) and expressive qualities (dynamics, articulation), and they problem-solve performance challenges together (e.g., tricky syncopations, echo timing).
Essential Questions
- How can games help us rehearse and improve our rhythm and melody skills?
- What does it mean to perform with technical accuracy and expressive qualities in an ensemble?
- How do musicians use iconic and standard notation to read and perform rhythms and melodies they have never heard before?
- When a performance challenge appears (a hard rhythm, entrance, or pitch), what strategies can we use to rehearse and refine it?
II. Objectives and Standards
Learning Objectives — Students will be able to:
- Read and perform notated rhythm patterns (e.g., combinations of quarter notes, eighth notes, half notes, rests) using iconic and/or standard notation in clapping, body percussion, or instruments.
- Read and perform short melodic patterns (so–la–mi, pentatonic fragments, or scale steps) from iconic and/or standard notation by singing or playing barred instruments/recorders.
- Rehearse short rhythm & melody game sequences, using strategies such as slowing down, isolating tricky measures, counting out loud, and repeating patterns to improve technical accuracy.
- Add expressive qualities (dynamics, articulation, phrasing) to game performances and explain how these choices shape the musical effect.
- Work collaboratively in small groups or whole class to identify performance challenges in a game and propose solutions (e.g., mark counts, clap first, subdivide).
Standards Alignment — Grade 4 Music (NAfME-Aligned)
- MU:Pr5.1.4b — Rehearse to refine technical accuracy and expressive qualities and address performance challenges.
- Example: Slowing down difficult sections during rehearsal.
- MU:Pr4.2.4b — When analyzing selected music, read and perform using iconic and/or standard notation.
- Example: Sight-reading a melody from standard notation.
Success Criteria — Student Language
- I can read and perform rhythm patterns from notation (stick notation or standard notes) in a steady beat.
- I can read and perform simple melody patterns from notation using my voice or instrument.
- I can describe one rehearsal strategy I used to fix a performance challenge (like slowing down or clapping the rhythm first).
- I can perform a short game pattern with good technical accuracy (right rhythm/pitch) and expression (dynamics/articulation).
- I can work with my classmates to spot a tricky spot in our game and help find a way to make it better.