Unit Plan 8 (Grade 1 PE): Locomotor Circuits
Explore Grade 1 PE locomotor circuits that build coordination, sequencing, active participation, and confidence through fun movement stations.
Focus: Help students combine multiple locomotor skills in sequence through active station circuits that build coordination, movement memory, and confidence.
Grade Level: 1
Subject Area: Physical Education (Locomotor Skills • Movement Sequences • Active Participation)
Total Unit Duration: 1 core session + 3 optional sessions (1–2 weeks), 20–30 minutes per session
I. Introduction
Students continue building locomotor strength and coordination by practicing how different movement skills can connect together in a sequence. Instead of doing only one movement at a time, students begin to move from running to hopping, from galloping to jumping, and from one station to the next in a fun circuit format. In this unit, students begin with quick locomotor call-outs and then move into a Locomotor Stations Circuit, where each station features a different locomotor challenge. Some stations also add a very simple object-control action, helping students connect movement patterns in a playful and age-appropriate way. The goal is to help students stay active, remember movement cues, and feel successful combining skills.
Essential Questions
- How can I do more than one locomotor skill in the same activity?
- What helps me move from one skill to another with control?
- How can I stay active and safe during station circuits?
- How do movement sequences help me become a stronger mover?
II. Objectives and Standards
Learning Objectives — Students will be able to:
- Perform basic locomotor skills such as running, hopping, galloping, sliding, leaping, and jumping with improving control.
- Combine two or more movement actions in a simple sequence during circuit stations.
- Use very simple object-control actions within a movement sequence when directed.
- Participate actively in circuit-style PE activities for much of class time.
Standards Alignment — 1st Grade (SHAPE America-based custom)
- PE:S1.1a Perform basic locomotor skills (run, hop, gallop, slide, leap, and jump) with improved control and coordination.
- Example: Students travel across the gym using different locomotor movements in response to teacher cues.
- PE:S1.1d Combine locomotor and object-control skills in simple movement sequences or games.
- Example: Students run to retrieve a ball, throw it toward a target, and return to a starting spot.
- PE:S3.1a Participate actively in moderate-to-vigorous physical activities during class.
- Example: Students engage in running, jumping, and movement games for sustained periods.
Success Criteria — Student Language
- I can do more than one movement in a row.
- I can run, hop, gallop, slide, leap, and jump during stations.
- I can follow a simple movement sequence with control.
- I can stay active and keep trying at each station.